My Services

With every new 3D model I improve my skills. As you can see on my profile, I choose automotive subjects for rendering. They have sophisticated curves, surfaces and indentations which allow me to test rendering engines.

I already got my 3D design courses certificate, 3-months freelance experience and felt ready for a saturated practice. For all my page’s visitors, I offer 3D modelling services. Do you know that 3D is used almost in all kinds of work where visualization is required? From game development to furnishing your room: 3D is demanded in many spheres.

If you already know that your project won’t be sufficient without 3D models, then I highly recommend you to use my services. I can bring your idea to life with the following key competencies:

  • Creative solutions.
  • Character modeling.
  • Image editing.
  • Level design.
  • Model development.
  • Rigging.
  • Photoreal texturing.
  • Lighting.
  • Animation and rendering.

3D artist has to possess certain skills to make a clean design. So here you can see my artistic competities:

  • Comprehensive understanding of publishing software, including 3d and video 3ds Max, Flash, Photoshop, Illustrator, and Autodesk.
  • Able to design & develop graphics in multiple formats including video, Premiere Pro, After Effects etc.
  • Experience of User Interface design using Adobe Flash and ActionScript 2 or 3.
  • Up to date with the latest 3D trends and cutting-edge technology.
  • Powerful animation skills, especially Facial, Character, and Object.
  • Knowledge of Adobe CS4/CS5 (Flash, Photoshop, Illustrator).
  • In-depth understanding of game design practices.
  • Advanced experience with 3ds Max, Maya and Lightwave.

After you refer to me with an offer, we discuss our mutual project and its potential price. As I don’t have a significant experience yet, my rates are lower than the other on the market. Developing unit 3D models starts at $80. Large-scale developments – at $300. In both cases, I manage my work diligently and fulfill the listed duties:

  • Developing high fidelity, photo-real 3D models of characters and objects.
  • Ensuring that all material is compliant with company standards.
  • Producing visuals in static, vector and animation format.
  • Defining game assets, setting milestones and executing design assignments.
  • Custom scripting of supporting tools in MaxScript, MEL or Python.
  • Liaising with instructional designers to ensure complete understanding of storyboard material.
  • Creating facial animation and lip-synch animation.
  • Creating tiling textures using Photoshop.
  • Developing high quality in-game and cinematic animations using motion capture data processes.
  • Organising a vast library of art assets.
  • Integrating art assets into content pipelines.

Have any questions or want to discuss your 3D modelling project?

Feel free to contact me:

[email protected]